The Operators
The Operators
To call yourself an Operator is no small feat. Our Operators each take up a role that caters to their strengths and weaknesses. They have proven themselves as worthy of the title. Nothing can stand in their way. Teamwork and cohesion are key, and they know it. This is our roster.
Commander, Founder, and Leader, Hawk was there in the very beginning and brought this squad to where it is today. He
primarily uses a NATO or Civilian Kit. His eye-in-the-sky, known
as BT-7274, is a high speed drone that relays a live feed back to
him. The name is a callback to the titan from the Titanfall 2
Campaign. He has founded this squad, and carried it through
some tough times. No one knows what lies ahead. Rest assured, nowhere is safe to hide from him, he can see everyone and
everything. His eyes are his teams eyes, and with a recon drone
flying 20+ MPH at 350 Ft above the field, there is no telling if you're being watched or not.
NOTES FROM COMMANDER: Hawk's Callsign originated from when he was Four years old. His grandfather nicknamed him "Hawk" and to this day still calls him by that nickname
Our resident Slavic combat expert, Dima is one of our only RUSFOR based Operators. He holds the position of Combat Medic, and is responsible for maintaining the health and safety of the squad, treating injuries, and applying in-game medical such as Simulation Tourniquets and 30 Second revives, depending on the field and event. He is certified in first aid, and CPR. He has also worked as a Lifeguard in the past. He might come across as a more serious person, but when you get to know him you'll meet his more fun side.
NOTES FROM COMMANDER: Dima is our newest standing Operator as of writing this (Hopefully soon to change) but despite that he has quickly found his place. Often he ends up being paired up with smoke to clear rooms together. He might be the medic, but this medic can also bite.
CRACKER - Marksman
If he can see you, he can hit you. Cracker has been playing alongside us for a while. Armed primarily with a GBB (Gas Blowback) SCAR H and scope, he uses a mix of high power weapons, and pure precision to his advantage, making himself an excellent sharpshooter. He might have a bit of a crazy side, but when the time calls, nothing gets in his way. Well known for using VR as a training sim, he is surprisingly proficient in CQB as well, despite his role. Don't pick a gunfight with him, you'll probably lose.
NOTES FROM COMMANDER: For being the youngest current standing Operator (yet also being the second tallest) he has demonstrated an outstanding level of maturity for someone his age.
Chaotic and Crazy. Uni and Bulldog (Or Cracker too for that matter) in the same room results in what looks like a pure pandemonium. He swaps often from a very intense to a very laid back play style, but like almost everyone, when the situation calls for it, he can focus just as much as everyone else. His position tailors to him perfectly, using his light ghillie and speed, he takes space and reports back what he sees. Hiding in the shadows to pounce only when he is given the go-ahead. Be careful, If he can see you, so can the rest of the squad.
NOTES FROM COMMANDER: Its Uni, be advised.
SMOKE - Point Man
Point is a scary job, and the fact that Smoke takes it the way he
does makes the job even scarier if you're on the other end of the barrel. To play Point Man means to be the first line of offence. The mix of speed and grit in which he turns each corner is a metaphorical death sentence for whoever lies in wait around the bend. When he isn't running circles around an enemy team, he's likely toying with his safariland holster (which he has not really stopped talking about since he started wanting it over a year and a half ago.)
NOTES FROM COMMANDER: Despite his callsign, and having been his squad commander for about two years off and on, I am yet to see him wield a smoke grenade.